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ThinkBox

During my two times 3 years in NATO's Strategic Headquarters HQ SACT, I published 20 articles on the HQ's blog. HQ SACT is a transformational HQ, so I was expecting some thought provoking articles.

These article may be interesting for an audience outside the HQ, that is why after my departure I've decide to let them free on the internet.

These articles want to jumpstart your thinking and your exploration of limits of the box. Articles to move your head in agreement or to violently disagree with. History and the development of science show us that the confrontation of ideas lead to better ones.

I like to think of myself as a writer. Not that I have a special talent, but I like to write down my thought process. If I’m able to write something down, I like to think that my thinking is aligned. I also like to write off frustrations and worries. Always in a positive, thought provoking and personnel style. A style you may dislike, but nevertheless it is my way of expression.

Read. Enjoy. If you want to react, no problem. I only hope, you think about it.

Article 01 - A Day at the Headquarters Allied Supreme Commander Transformation

Article 02 - Action Appeals More than Transformation

Article 03 - What about DOTMLPFI?

Article 04 - The Kingdom of the Grey Mice (in het Nederlands: Het Koninkrijk van de Grijze muizen)

Article 05 - When is the Last Time You Hugged Your Transformer?

Article 06 - The Secrets of Creativity

Article 07 - The Moral Courage of Transformational Leadership

Article 08 - Where no man has gone before

Article 09 - Kill Bill's Idea

Article 10 - Neither Chicken nor Egg

Article 11 - Social Media Transformation

Article 12 - The Kingdom of the Grey Mice - part 2

Article 13 - Explain by Example

Article 14 - Why Cyber does not make Military sense

Article 15 - Cyber Do We Need Another Domain?

Article 16 - How to Conquer a Nation in 20 Years?

Article 17 - How to Speed Up Your OODA Loop?

Article 18 - Team Performance Taxonomy

Article 19 - Cultural Aspects of Concept Development

Article 20 - The Nature of a Military Organisation

Article 21 - Je moet niet denken (only in Dutch)

Article 22 - The Oregon Approach

Article 23 - How to Neutralise NATO?

Article 24 - Resilience - a Sum or a Product Game

Article 25 - On Chickens and Leadership

Article 26 - The Filp Side of Situational Leadership

Article 27 - Howling With the Wolves

Article 28 - e-Learning - Towards a Technology Enhanced Learner-centric Platform

Article 29 - Save Lives

Article 30 - Outdated Capabilities

Article 31 - A Letter to SACT

Article 32 - The Bridge

Article 33 - The Icarus Effect

Article 34 - What Roles Will Humans Have in Future Combat Situations?

Article 35 - Towards a Taxonomy of Capturing Countermeasures

Article 36 - Gamification of Project Management

Article 37 - Practical Guide for Developing and Writing NATO Concepts - Part I

Article 38 - Practical Guide for Developing and Writing NATO Concepts - Part II

Article 39 - Practical Guide for Developing and Writing NATO Concepts - Part III

Article 40 - Platforms and Modules, and Autonomy

Article 41 - Military and Climate Change

Article 42 - Lost in Administration

Article 43 - The Fellowship of the Uvumbuz

Article 44 - Virtuality: The Final Frontier?

Article 45 - Working at Home and the Creativity Depletion

Article 46 - How to Start a New Approach:  the Easy Way

Article 47 - About Trust (in Autonomous Systems)

Article 48 - Spiralling Towards an Elusive Level of Ambition

Article 49 - Why Bother About the Future When We Know We Will Be Wrong?

Article 50 - Pepper Jack

 

I have bundled the 50 articles published on the blog of NATO's transformational headquarters into one file. History and the development of science show us that the confrontation of ideas lead to better ones. I hope that this bundle does exactly that.

Read. Enjoy. If you want to react, no problem.  I hope, you think about it.

All 50 ThinkBox articles: The ThinkBox bundle

Military Stories

Storytelling is a good way to communicate novel ideas. As a reader, you are not forced to accept them all as such while invited to make an intellectual jump into the story. The advantage for me as the writer lays in the creative element of the story. Not everything, in particular the details, must be true as long as it paints an acceptable storyline. That is why a story can be a good lead-in to explain the initial thoughts behind a new concept in development.

Operation SUNNY SALAMANDER (MCM)

Operation CONCRETE FOREST (Concept Development & Experimentation case study)

Space Marines (Concept Development & Experimentation case study)

Operation BLUE BREACH

 

 

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